I'm leading the development of "The Well’s Blessing", a short (2-3h) narrative-driven first-person exploration and puzzle game. Originally my solo-developed Final Degree Project, the team has expanded since late December, and I now oversee the entire development while also working as the main designer, programmer, writer, and art director. 

The project is supported by ARSENAL's Gameplay incubation program for alternative games (UPF) and has been showcased at events like this year's NOW PLAY THIS experimental game design festival (part of London Games Festival 2025), VIBEZ youth digital culture festival and TechAndPlay24 (MWC Barcelona).

"The Well’s Blessing" already features a playable demo, teaser, and a comprehensive design document (GDD), among other resources.
Learn more on our itch.io page: big-stretch.itch.io/the-wells-blessing. You can also find our socials and Steam page at linktr.ee/thewellsblessing.
ROLE
Initially, solo-developer. Currently:
Creative Director
Designer
Programmer
Writer
Art Director
Producer
Technical Artist
Audio designer/programmer
Communications
CLIENT
Personal project